It’s been over 20 years since I first encountered Final Fantasy IV’s Mist Dragon, but I still remembered that attacking it when it turns into vapor is as futile as punching air. So when she pulled this trick again in Final Fantasy: Record Keeper I ordered my party to defend themselves and wait; the moment the dragon re-emerged, I ordered the dragoon Kain to perform his signature Double Jump move, then had Cloud finish it off with a heavy sword blow. Yes, Cloud. That burst of novelty and nostalgia makes this free-to-play turn-based RPG for mobile devices briefly entertaining, though it began to fade away as I realized that Record Keeper has little depth or breadth.
Record Keeper relies heavily on fans’ knowledge of Final Fantasy lore, and doesn’t waste much time with plot or character development. In doing so, it ends up being a bland presentation of what we know are actually interesting people and places. Each Final Fantasy realm is represented by nothing but a numbered door, and the magical paintings that represent a realm’s story are just screenshots with a brief summary of events below them. There’s no world exploration and very little character interaction, which made Record Keeper’s world and characters feel strangely nebulous. I was especially disappointed that I couldn’t unlock videos of iconic moments from each Final Fantasy, because I would have loved to see Yuna sending souls to the Far Plane (FFX) or re-watch the epic battle between Alexander and Bahamut (Final Fantasy IX).